Game Designer Job Description

What is the job description of a Game Designer? What are the duties and responsibilities of a Game Designer? What does a Game Designer do?

Job description of a Game Designer

Game designers create the rules, characters, settings, stories, and props for new games, and use computer programming languages to write the required code.

This Game Designer job description example includes the list of most important Game Designer duties and responsibilities as shown below. It can be modified to fit the specific Game Designer profile you're trying to fill as a recruiter or job seeker.

Game Designer Duties and Responsibilities

Game Designer job description should contain a variety of functions and roles including:

  • Creating innovative games for entertainment or education purposes.
  • Conceptualizing and developing characters, rules, settings and stories for new games.
  • Pitching new game ideas to executives and clients.
  • Monitoring work and cash flows.
  • Developing design and gaming protocols.
  • Doing quality control.
  • Managing multiple teams and projects.
  • Prototyping new games.
  • Following industry trends and good practices.

Game Designer Requirements / Skills / Qualifications

Game Designer job description should include these common skills and qualifications:

  • Bachelor's degree in game design, computer science or computer engineering.
  • Enthusiasm and knowledge of the industry.
  • Relevant certification in programming languages.
  • Portfolio of sample projects.

As a hiring manager, recruiting an ideal Game Designer starts with crafting a good job description. Use this Game Designer job description template to save yourself time and help you attract the most qualified candidates. Feel free to revise it to meet your specific needs.

Job seekers interviewing for the role of a Game Designer may also reference it in preparation for the interview.